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My favourite form of expression within the Papervision3D API is the Pixel3D class. I never tire of trying to create different things with it. My latest set of experiments involve the use of the Flare visualization API. The Flare API has been my choice of animation API the last couple of years. Its Transitioner class allows you to set animation behaviours for huge number of elements. In this spike, 1500 Pixel3D particles were animated to a Lorenz attractor algorithm.
To tun the code download the Flare API and add its package to the class path of the sample code . Enjoy!!
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